A New Accessible Learning System
Accessibyte Logic is a brand new app built around play, experimenting, reflection, goal setting, and teacher-friendly assessment. It takes accessible games further by turning each game into a connected learning experience for students and teachers.
Logic is designed to support assistive technology practice, broader tech familiarity, pre-coding, self-reflection, and meaningful session review in one place.
Accessibyte Arcade and What Comes Next
As Accessibyte Logic launches, Accessibyte Arcade is beginning its sunset. New users will now see Logic instead of Arcade. Existing users will continue to have access to Arcade through at least the end of the school year so there is no unnecessary disruption.
Logic replaces everything Arcade offered, while adding significantly more around game logic, reflection, goals, and assessment.
Four Modes, One Connected Experience
Each game in Logic can be experienced across four connected modes: Play, Experiment, Reflect, and Assess. Together, these modes help students build skills through interaction, explore how games work, think about their approach, and give teachers stronger session insight.
Play
Play mode is where students jump in, learn the game, and build skills through accessible interaction. Across Logic, games span one-button interaction, multi-button choice, menu navigation, grid navigation, and vocabulary-based play.
Experiment
Experiment mode helps students explore cause and effect by changing simple game logic and seeing what happens next. It is a practical entry point into pre-coding and ownership.
Reflect
Reflect mode combines a self-tracked intention with a system-tracked goal, helping students connect gameplay with focus, persistence, and self-awareness.
Assess
Assess mode gives teachers detailed, session-specific insight tied to interaction, engagement, and learning approach. These results can be quickly copied in-game for review or documentation.
Built for Real Accessibility
Accessibyte Logic is compatible across devices and designed to work well with built-in voicing and visuals, as well as screen readers, braille displays, switch controls, touch, keyboard, mouse, and more.
Accessibility is not an extra layer added later. It is part of the foundation of how Logic works.
Learn More About Logic
For the full product overview, visit the main Accessibyte Logic page. For a closer look at each mode, explore the dedicated help articles below.
- Main Accessibyte Logic Page
- Play Mode in Accessibyte Logic
- Experiment Mode in Accessibyte Logic
- Reflect Mode in Accessibyte Logic
- Assess Mode in Accessibyte Logic
More Than Games
Accessibyte Logic is not just a replacement for Arcade. It is a larger system built to help students play with purpose and help teachers see more of the learning that happens along the way.
